Published on: 10/08/2022
Com2uS president believes blockchain should be ‘invisible’ in P2E gaming
Mobile gaming developers are stepping up their Web3 games, and one of these developers is the South Korea-based Com2uS, which recently announced plans to launch its own blockchain.
Speaking at Korea Blockchain Week 2022 in Seoul on August 7, Com2uS president Kyu Lee argues that blockchain should be “invisible” in Play-to-Earn or P2E gaming, seeing that tokens issued by companies are only attached to a specific game, a trend he considered to be unsustainable.
The president has no problems with tokens in blockchain gaming, especially in P2E titles. His main concern was that more tokens created simply for a single game would likely be disastrous for the entire blockchain and Web3 gaming environment.
This is also due to the fact that blockchain technology is slowly yet steadily integrating itself into global industries. Lee was implying the existence of a main governing token instead of “inflatable tokens underneath” each title.
Com2uS’ president says blockchain should be “invisible” in P2E gaming
Before making his argument about blockchain and P2E gaming, Lee reflects on the company and its future trajectory. The president shared that Com2uS will try to maintain a solid ground in the gaming industry.
“It was almost a no-brainer, [wouldn’t] you like to play a game that gives digital world ownership? I think everything is going to flow to games. And we had to put everything that we have to solidify our position in this market,” he said.
Com2uS has made quite a notable Web3-related move ahead of the largest blockchain event in Asia earlier this week. The company has created its own blockchain SDK — in line with the company’s ambitions of making a “free to play and own” and hassle-free blockchain.
Lee shared that the current Web3 gaming environment can be quite troublesome to players. As in most cases, users will have to purchase NFTs, set up a wallet, and participate in centralized exchange even before playing play the game. He also referred to how different platforms and titles have different asset purchasing methods.
“After you hit a certain level, you will earn virtual currency that can be converted into tokens. Then you actually download your wallet, and then it converts your assets. The purchasing approach is really different from most of the Web3 games out there in the market,” Lee added.
These prompted Com2uS to devise its own plan to release its own blockchain. Lee did not reveal any development-specific matters but mentioned that the team noticed something positive in the P2E model.
“We also noticed that the retention [rates] increased significantly too, just because we omitted the ownership paths paid to the assets. It really made a difference,” he explained.
“We learned that a significant amount of new users came in to play because it had a play and earn aspect to it. I think the free-to-play game market is already a revolution.”
Despite this, Lee shared that there are quite a few unsustainable trends in the industry and emphasized specifically the number of tokens issued for every game released. He believed that this particular aspect of blockchain gaming must be “invisible”. Instead, developers should focus more on delivering content.
“We noticed that a lot of companies were issuing tokens only attached to one game. We thought that approach was simply wrong.”
In partnership with China-based C2X, Comp2uS launched XPLA, a blockchain gaming platform. XPLA’s testnet launch was just this week on Tuesday, while mainnet will reportedly be available by the end of this month.