GameSwift partners up with Polygon

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Decentralized gaming ecosystem GameSwift has partnered with Polygon. Via the partnership, GameSwift will continue its Web3 development through Polygon’s newly-developed framework, Polygon Edge, and establish its own gaming chain based solely on that framework.

The partnership aims to deliver a seamless and smooth gaming experience that features fast quick network throughput and low transaction fees for users to enjoy, as well as provide “a fully-fledged network” for Web3 gaming projects.

GameSwift developing its own chain implies that it would eventually move away from Terra. The team confirmed this, saying that GameSwift’s journey with the platform “had come to an end”.

Polygon, meanwhile, acknowledged GameSwift’s work to revolutionize Web3 development by awarding the gaming ecosystem a financial grant.

“We went a step further and decided to set up, in cooperation with Polygon, our own chain explicitly dedicated to gaming. It is a solution that will also maximize the usability of our token, which, as the primary transaction token, will benefit from the growing number of games and their users,” GameSwift CEO Wojciech Gruszka said.

“Choosing Polygon for GameSwift also means low transaction costs, ease of implementation compared to other available technologies, and access to the disruptive technological solutions offered by Polygon.”

Development plans

The plan for this year looks pretty straightforward for the team. GameSwift currently has ongoing development in the background, and from the looks of it, GameSwift is focusing on developing its third-person space shooter entry title, StarHeroes, which recently received a grant from Microsoft earlier this month.

Aside from that, the team has many homework to develop GameSwift Chain. At this point, the team has developed eight new products as part of its gaming ecosystem, including a quick login via Google Account, Apple ID, Facebook, etc. (GameSwift ID), multi-chains transactions, or asset exchange (GameSwift Bridge), solution for gaming developers (GameSwift SDK) and a studio to facilitate Web2 projects’ entry into Web3 (GameSwift Studios).

In implementing Web3 to Web2 gaming projects, Gruszka explained that “several fundamental decisions” were made to modify GameSwift’s business profile.

“As constant development is inherent in blockchain-based projects, we have made several fundamental decisions that modify our business profile. But, at the same time, it is not a radical change for our community,” Gruszka said.

The exec added the team had developed a “powerful know-how” to help gaming developers tackle any issues they might encounter. The underlying idea behind this was to ensure efficiency and keep users away from “complicated technological matters”.

“By developing StarHeroes, we have built powerful know-how on implementing web3 aspects to traditional gaming. Thanks to this, we learned about the needs of gaming studios. We, therefore, decided to go a step further by creating a comprehensive ecosystem for them to solve the issues they encounter,” Gruszka continued.

“On the other hand, we are builders who have always devoted their work to the community, and we see a great need to create a suitable environment for the web3 gaming community. We want to make sure that players can freely enjoy what they like the most without the need to dive into complicated technological matters.”