The World of Gaming online
Take a closer look at online gaming with our guide to this global phenomenon
Gaming online has seen a massive increase in popularity over the last few years, largely down to the way that mobile phone technology has developed. The numbers of people who play online games has risen massively. Almost everyone you know, including people over the age of 40 who are not necessarily the first people who spring to mind when you mention online computer games, will have played some form of online game in the last few weeks.
This has been partly due to social media, of course, which provides accessible platforms where almost anyone can find games to play that suit their lifestyle and interests. Sports games have become very popular, while we have all heard about games like Candy Crush.
Other types of online computer games remain very popular with younger people who like to play online games. Massive multi-player online games, often referred to as ‘MMOs’, remain hugely popular. World of Warcraft, for example, has become a cultural phenomenon that extends far beyond people’s computer screens or gaming mobile phones and has spawned books, a movie and other cultural products.
Here, we will take a closer look at the world of gaming online and at some of the gaming trends associated with it.
What is gaming online and how do you get started?
Even if you have no interest at all in the digital world or technology, the chances are pretty high that you will have heard of online gaming. It is, of course the act of playing games on the internet. There is tremendous variety in the number and types of games that you can play online nowadays, though. From retro arcade games, to intellectual puzzles, to role playing games, to traditional board games like Scrabble, you really can play almost anything you want online these days.
According to Juniper Research’s published white paper, the numbers of people who now play online games regularly is huge. The Newzoo 2018 Global Games Market Forecast stated that mobile gaming and mobile games has been raising online casino revenue. The proportion rose from 18% in 2012 to 51% by 2018. The Newzoo report also predicted that this trend will continue, and it expected gaming online to contribute up to 59% by 2021.
There are also significant geographical trends in the world of online gaming. In November 2018, China made up almost 28% of global mobile gaming revenue, according to tech website iWeb. Japan is another country which makes a massive contribution to the wealth generated by gaming online. A big role in this is played by the way that gamers in Asia have moved away from their computer screens in recent years and started to use gaming mobile phones.
Online gaming and esports betting
It is possible now to pick up skins during online gaming which can be used to bet on esports. Skins are items that improve the cosmetic appearance of your character in some online games. They do not usually have any effect on the actual gaming performance of the character. They are a particular feature of games like Counter Strike: Global Offensive and Defense of the Ancients 2.
Gamers soon found another use for these skins as competitive esports grew in popularity over the last decade. As esports became more popular, increasing numbers of people wanted to bet on the matches and events for games like CS:GO, Dota2 and the International tournament.
While the betting companies were lagging behind demand, many gamers started betting using the skins that they had collected from their own gaming activities. This allowed gamers to use their skins as a kind of cryptocurrency for betting.
It is also possible to sell skins for real money, something that means successful esports skins bettors can actually make some genuine profit from their betting. It will be interesting to see how the concept of skin betting develops in the online computer games world in the years to come.
Highlights
While we have not been able to cover the entire vast breadth of the topic of gaming online in this article, you now have a snapshot picture of this vast phenomenon. As 5G technology develops and becomes more widespread, we are sure to see more new and exciting developments in the world of online gaming. More powerful, faster gaming mobile phones are sure to arrive on the market too.
As the number of games to play increases new gaming trends are sure to emerge in the years to come, especially with the advent of 5G. Concepts such as virtual reality are sure to have an impact too, especially on the world of esports and esports betting. It is an interesting time to be alive for all fans of online gaming across the world!
Gaming
-
Donald Trump’s NFTs drop by 72% in value less than two weeks after launch
Donald Trump’s NFT trading card collection has taken quite a significant nosedive in value, dropping by 72 percent within seven days after being sold for $99 each. Each card depicts Trump as various heroic characters, ranging from a superhero, astronaut, sheriff and NASCAR driver. During the announcement of his NFTs, Trump said on Truth Social that they would make a good Christmas gift and would sell quickly. "Would make a [...]
-
Google Play Store approves Sky Mavis’ Axie Infinity Origins release
Vietnamese game developer Sky Mavis announced on Thursday that the latest spinoff of its popular game, Axie Infinity Origins, has been approved for release by Google Play Store. The company plans to release it in Malaysian Google Play first. “This gives our team the chance to continue testing and improving the game," the company tweeted. "Because our Malaysian community is a perfect mini-model for our international community." [...]
-
AFA, Upland to bring Argentinian football to metaverse
Following the country's victory in FIFA World Cup Qatar 2022, Argentine Football Association (AFA) announced their partnership with open web3 platform company UplandMe, Inc. and signed an official license agreement to bring the First Division Argentina to the metaverse. It will be Argentina’s first football appearance in the metaverse. AFA president Claudio Fabian Tapia said this partnership would allow the organization to [...]
-
Coinage lists decrepit metaverse apartment for $528,000
Crypto-themed talk show Coinage has listed a creepy two-bedroom apartment for sale in the metaverse, the first listing of its kind. The property is situated in New York City in the Decentraland metaverse and has a sale value of $528,000. This apartment has an unusual, decrepit appearance as its selling point. It comes with rats, disrepair furnishings, empty pizza boxes and moldy, blood-covered walls. It also has a shower in th [...]
-
Spain to invest €8 million in video game, metaverse development
Spain’s Ministry of Culture and Sports has announced that it will allocate €8 million to fund the development of video games and narrative metaverse experiences. The announcement came amid the global race to include gaming and the metaverse as part of cultural heritage. Spain’s minister of culture, Miquel Iceta, said the video game industry had proven vital in transforming the country's economy. The program, which will finance [...]
-
Metaverse Game Studios launches Angelic on ImmutableX
Metaverse Game Studios has collaborated with ImmutableX to launch its upcoming AAA Web3 game, Angelic. In March 2022, Metaverse Game Studios successfully raised $10 million in seed funding to fuel the next development stage for Angelic to deliver a seamless gaming experience to all users. The funding round was co-led by Animoca Brands, Pantera Capital and Everyrealm. Metaverse Game Studios director of operations Anastasia Volg [...]
-
The Sandbox’ LAND plots sold for more than $1.66 million
The Sandbox has completed the sales of its virtual land plots, raising more than $1.66 million in the past few weeks. Players can purchase LAND plots to develop games and other attractions in the metaverse. LAND in The Sandbox is represented by NFTs that identify digital ownership. These LAND plots exist alongside many well-known IPs such as Warner Music Group, Ubisoft, the Walking Dead and more. Purchasing LAND requires The S [...]
-
Calvaria’s $RIA token to increase in value after raising $2.5m in presale
In only a few weeks, Calvaria’s cryptocurrency, $RIA, raised $2.5 million. The fifth phase of its presale almost ends, with Calvaria having sold 81 percent of its tokens. According to Inside Bitcoin contributor Eric Dunne, its partnership with XT.com and KuCoin for its initial node offering also increases its price. Calvaria aims to promote crypto adoption through its P2E game. It wants the game to eventually serve as an am [...]
-
Illuvium releases three-in-one web3 AAA game experience
The Illuvium blockchain technology has released its first interoperability gaming platform that allows players to own and play assets across multiple games – Illuvium Overworld, Arena and Zero. Illuvium is built on the Ethereum-based blockchain-scaling layer ImmutableX. This project involves more than 170 staff with a budget comparable to the biggest AAA games from bigger game studios. It aims to deliver a play-to-earn narr [...]
-
Web3 Studios – Sports metaverse to hit $80 billion in value by 2030
In the aftermath of the FIFA World Cup Qatar 2022, Web3 Studios reported that the sporting metaverse industry is “at an inflection” and has the potential to hit $80 billion by 2030. The report listed several key contributors in the sporting metaverse space. Animoca Brands, FaceIt, ConsenSys, the Football Company and Apex Capital are some of the listed companies that would be involved in the said industry. Web3 Studios sa [...]